September Update - Steam Demo 0.2 Update
Smol Survivors » Devlog
NOTE: Because I've yet to migrate over to Godot 4.3, the demo available here on itch will not be updated. I will continue to post devlog updates from Steam though so be sure to check out Smol Survivors on Steam.
Heylo y'all,
Releasing a demo for people to play has been a big thing for me. I feel I really dropped the ball with the initial reveal so I've been hard at work to bring it up to a more appropriate level.
What's new:
- New area: Volatile Volcano. This area has some new enemies that have both explosive and fiery personalities. Comes with it's own new boss as well.
- Bosses updated. Bosses now have triggers associated with things like damage taken and can enter a second phase that changes how they behave. They also drop an item called Magnet that will allow players to quickly gather scattered exp and coins.
- Quests. Quests can be accessed from the new Quest Board once unlocked and are a great way to make some extra gold. Rescue quests are now the primary method of unlocking NPC facilities. The other two quests are called Defender and Exterminator.
- NPC Facilities. Specific NPCs now offer services once brought back to camp via Rescue quests. There are currently two available as of this update.
- Badge System. Brand new feature. Allows equipping up to four different badges that modify various aspects of combat such as granting a revive, increasing speed, and even doubling exp.
- Dash Ability. Brand new feature. Performs an intangible dash through enemies in case players get surrounded.
- UI update. The menus have gotten a bit of a glow-up and streamlined. This includes a new responsive input method that currently supports keyboard, mouse, and Xbox controller layouts.
Smol Survivors
Survive waves of smol enemies in a smol world
Status | In development |
Author | smolblockboi |
Genre | Action, Survival |
Tags | 2D, Arcade, Pixel Art, Top-Down |
More posts
- July Update - The Demo is Here!Jul 26, 2024
- May Devlog - Steam AnnouncementJun 04, 2024
- April Devlog - v0.1.0 releaseMay 02, 2024
- March Devlog - combat balancingApr 10, 2024
- February Devlog - refactoringMar 02, 2024
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